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  1. shy ♡

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    Oh no I think the damage is good as it is now, just the rates are a bit high.
  2. shy ♡

    Suggestion Box

    I think you can do that here! ETA: also you (general you) have probably noticed a lot more crits happening since we've moved to new mechanics. We were thinking of reverting back to starting crit rate of 5%, as it used to be. Anyone mind that?
  3. shy ♡

    Suggestion Box

    Good with me...
  4. shy ♡

    Suggestion Box

    Attacks used.
  5. shy ♡

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    Er... altering Defeatist so that it'll deal more damage when at 50% heal or above, and less damage when below, as opposed to only dealing less damage.
  6. shy ♡

    Suggestion Box

    Alright, if no one else has anything to add to Defeatist opinions, I think we can go with the +2 above 50%, -1 otherwise... ?
  7. shy ♡

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    bringing Defeatist back up, here are the ideas we currently have... 1.2x above 50%, 0.8x otherwise (problem: damage rounds down, ends up being slightly negative) 1.2x above 50%, 0.9x otherwise (I actually just added this now, but it might balance out the rounding most of the time to make it...
  8. shy ♡

    Suggestion Box

    Hm, I'm okay with x1.5 instead of double...
  9. shy ♡

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    Then I think the boost should be a higher than x1.2... cause yeah like you mentioned Muscle Band/Wise Glasses exist... maybe x1.3 or .4?
  10. shy ♡

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    Isn't that a bit too similar to muscle band/wise glasses? Speed boost could work but otherwise...
  11. shy ♡

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    I agree with this very much - that without flavour ASB would just be smogon battling. (I agree with the rest of the post too but this especially.) I also like the idea of writing out a ref bio but also I'm lazy ahaha...
  12. shy ♡

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    I'd agree the +1 atk should fade pretty fast.
  13. shy ♡

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    Probably just to balance it out I think? Permanent reflect is kinda really strong. Do you have suggestions on how to improve their functionality? We can make them cheaper until a better idea comes along...
  14. shy ♡

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    How about 4% (?) and moves are at -6 priority? And no damaging attacks?
  15. shy ♡

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    Nngh. Paralysis shouldn't affect non-moving attacks, basically? Listing all of those would be impossible. Maybe excluding physical attacks even if they're non-contact?
  16. shy ♡

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    I'm okay with weather in-doors, it can always be banned in specific challenges anyhow. I like the idea of er, non-moving truant actions... It can be like paralysis? An action of para-hax maybe?
  17. shy ♡

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    Hm, I like that proposal, but it also makes me want something to balance out Truant, since that's meant to nerf slaking...
  18. shy ♡

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    It's not nerfed. Most battles aren't 1 vs 1, usually you're playing with multiple pokemon. So you're getting $10 (+2) for one poke, $20 (+4) for two pokes, $31 (+7) for 3; loser gets the same but starting at $5. This way your earnings are more.
  19. shy ♡

    Suggestion Box

    Volcarona didn't look good :c
  20. shy ♡

    Suggestion Box

    Eeee I'll make a tiny thumbnail :D EDIT: Choose one!
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